ASTRA RELAYTHE BREACH · PLAYABLE V5
BREAK THE ARTILLERY LOCKSelect the cyan wing. Read the hostile screen before committing.
AMBER RELAY300 / 300
PROTECTED · ORDER OR 20.0s
SELECT WING · PLAN THE BREACH LOW 20% FIRE · DELTA FAST / EXPOSED · FLAK A SELECTED
DESKTOP right-click field to move · right-click target to attack · Q/E cycle · 1/2/3 altitude · F formation · P pause
FINAL · QUALITY HIGH · FPS —
ASTRA RELAY · TACTICAL RESCUE

ENTER
THE BREACH

Six cyan interceptors. One amber relay. Read the flak guards and pursuit needles, choose altitude and formation, then break the artillery's eight-second surge.

ALTITUDE IS FIRELOW 20% · MID 60% · HIGH 100%. Flak punishes HIGH.
FORMATION IS RISKDELTA moves and fires faster. WALL resists pursuit.
THE SURGE IS FINALLand 60 HIGH damage in eight seconds or lose 120 relay hull.