SCORE0
GOAL0/12
TIME80
AETHERWORKS 8/16
Separate player, target, and damage colors before increasing entity count.
Separate player, target, and damage colors before increasing entity count.
WASD drives; pointer aims the independent turret; tap or Space fires; Shift drifts.
AETHERWORKS ARCADE · DESERT SHOOTER
Dune Outpost
Circle a buried relay and break three escalating waves of twelve coral sentries before they surround the rover.
WASD drives; pointer aims the independent turret; tap or Space fires; Shift drifts.
R restart · Esc/P pause
TAP or SPACEPAUSED
tap / Esc to resume